danwolfe.net

How To: Build Android Apps with FlashDevelop

WARNING!!! THIS IS NOT A FULL STEP-BY-STEP TUTORIAL!

I assume that you already know how to compile a swf with Flash Develop, but I’ll try to go over the basic steps as a quick review. There are quite a few steps along the way to get everything working, so since I don’t want to reinvent the wheel with this how-to so I’ll instead direct you to the original sources I followed where it makes sense:

What you need:

Install and configure FlashDevelop if you haven’t already. FlashGamesDojo also has a nice install/configure tutorial. Click here to read more »

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Tiled

Level design is a pain if you don’t have a decent tool. I’ve been using Tiled, a nice little open source tile map editor. One nifty thing you can do is write your own plugin so you can support any map format you need!

croppercapture9

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Hell Invades Mars for ANDROID Phones Coming Soon

Adobe and Google have made porting Flash games to the Android platform painfully easy. I’ve reworked Hell Invades Mars to run on Air for Android. Here are a couple of updated screenshots:

UPDATE:

I was having problems getting the original version to run on the Android Emulator, so the entire game has been ported to Flixel!

hellan2

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Flixel + Air + Android = Awesome

Run, Humanoid, Run! running on the Android SDK emulator:

droid_emu

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RHR Early May Update

An updated teaser:

5-12-10

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The Humble Indie Bundle

The Humble Indie Bundle was an experiment that allowed people to pay whatever they wanted for 5 great indie games; specifically: World of Goo, Aquaria, Gish, Lugaru HD, and Penumbra Overture. The deal has been extended by 4 days, so it is still available here. In the process over $1 Million dollars was raised by over 100,000 contributors, 4 of those games went open source, and we had lessons on game piracy and the importance of being cross-platform. So here’s a little snip from the Humble Indie Bundle website:

“The Humble Indie Bundle experiment has been a massive success beyond our craziest expectations. So far, in just over 7 days, 118,959 generous contributors have put down an incredible $1,082,698. Of this, contributors chose to allocate 30.95% to charity: $335,148 for the Electronic Frontier Foundation and Child’s Play Charity. I have made a page for the full breakdown including credit card fees in a JSON format here (json).

“Now it’s our turn to give back. As of 5/11/10, Aquaria, Gish, Lugaru HD, and Penumbra Overture pledge to go open source. We are preparing the sources right now and will be releasing them ASAP. We spent last night preparing Lugaru and it is available now. The code is still a little rough (no Visual Studio project yet, for instance) but hopefully with the help of the community we can rapidly make it more accessible to everyone.

“Note, the games will be “free as in ‘free speech’, not as in ‘free beer’”: see each license for the full, finalized details as they come out very hopefully this week — stay tuned. It is the underlying code that will be made available to everyone.

“Feel free to continue donating to charity, to the developers, or any combination thereof below. We will still be distributing humble bundles to anyone who contributes.”

Here’s a few more essential links:

The open source goodness – UPDATED 6/3/10:

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April ’10 Update

Slow and steady wins the race. Here’s a screenshot of some recent in-game artwork:

working_43010

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Now in Color!

A little teaser pic:

rhr_color

Compare to the original:

rhr1

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The return begins…

I still have a lot of other commitments that will keep me from doing a lot of game development, but I have begun porting the Run, Humanoid, Run! code over to Flixel 2. In the process I’m doing a lot of rewrites and redesign a good chunk of the game which will  (hopefully) include semi-dynamically generated levels and all new artwork. More updates later, just don’t expect them quickly :)

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I Heart Free Stuff

A special shout out and “Thank you” to Tim at Rewind Gaming for the free t-shirt! I won his weekly Twitter trivia contest 2 weeks ago and this was my prize. Thanks, Tim!

img_2255

About Rewind Gaming:

“We specialise in retro and vintage video games and consoles, for example Nintendo NES and SNES, Sony PS1, Sega Mega Drive, Master System and Dreamcast, and many others from the 70s, 80s and 90s.”

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